Doomscourge

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A beast born of a fallen divine realm, forever driven by its insatiable hunger.

Ultimate

Spike Surge

Continuously summons ground spikes that attack all enemies in sequence, up to
25
spikes can be summoned. Each spike deals
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60%
damage and knocks the target into the air.
Skill 2

Insatiable Hunger

Cooldown: 15sInitial Cooldown: 10s
Doomscourge's three heads take turns devouring enemy summons to satisfy his hunger.
10s
into a battle, one head devours its target, and every
15s
after that, another head takes its turn to devour. Each devour causes Doomscourge to take damage every second for
10s,
based on the type of the enemy that created the devoured summon. If no summons are available to feed on, Doomscourge devours an enemy hero instead, instantly defeating them. Ram Head: Devours 1 summon created by a ranged enemy. Doomscourge then takes true damage every second equal to
600%
of the summoner's initial ATK. Ox Head: Devours 1 summon created by a melee enemy. Doomscourge then takes true damage every second equal to
600%
of the summoner's initial ATK. Boar Head: Devours 1 summon from a ranged enemy and 1 from a melee enemy at the same time. Doomscourge then loses HP every second equal to
200%
of the summoners' combined initial ATK. When Doomscourge seeks to devour a summon created by a ranged enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the rearmost. When Doomscourge seeks to devour a summon created by a melee enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the frontmost.

Level 2
Doomscourge's three heads take turns devouring enemy summons to satisfy his hunger.
10s
into a battle, one head devours its target, and every
15s
after that, another head takes its turn to devour. Each devour causes Doomscourge to take damage every second for
10s,
based on the type of the enemy that created the devoured summon. If no summons are available to feed on, Doomscourge devours an enemy hero instead, instantly defeating them. Ram Head: Devours 1 summon created by a ranged enemy. Doomscourge then takes true damage every second equal to
800%
of the summoner's initial ATK. Ox Head: Devours 1 summon created by a melee enemy. Doomscourge then takes true damage every second equal to
800%
of the summoner's initial ATK. Boar Head: Devours 1 summon from a ranged enemy and 1 from a melee enemy at the same time. Doomscourge then loses HP every second equal to
300%
of the summoners' combined initial ATK. When Doomscourge seeks to devour a summon created by a ranged enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the rearmost. When Doomscourge seeks to devour a summon created by a melee enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the frontmost.

Level 3
Doomscourge's three heads take turns devouring enemy summons to satisfy his hunger.
10s
into a battle, one head devours its target, and every
15s
after that, another head takes its turn to devour. Each devour causes Doomscourge to take damage every second for
10s,
based on the type of the enemy that created the devoured summon. If no summons are available to feed on, Doomscourge devours an enemy hero instead, instantly defeating them. Ram Head: Devours 1 summon created by a ranged enemy. Doomscourge then takes true damage every second equal to
1000%
of the summoner's initial ATK. Ox Head: Devours 1 summon created by a melee enemy. Doomscourge then takes true damage every second equal to
1000%
of the summoner's initial ATK. Boar Head: Devours 1 summon from a ranged enemy and 1 from a melee enemy at the same time. Doomscourge then loses HP every second equal to
400%
of the summoners' combined initial ATK. When Doomscourge seeks to devour a summon created by a ranged enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the rearmost. When Doomscourge seeks to devour a summon created by a melee enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the frontmost.

Level 4
Doomscourge's three heads take turns devouring enemy summons to satisfy his hunger.
10s
into a battle, one head devours its target, and every
15s
after that, another head takes its turn to devour. Each devour causes Doomscourge to take damage every second for
10s,
based on the type of the enemy that created the devoured summon. If no summons are available to feed on, Doomscourge devours an enemy hero instead, instantly defeating them. Ram Head: Devours 1 summon created by a ranged enemy. Doomscourge then takes true damage every second equal to
1200%
of the summoner's initial ATK. Ox Head: Devours 1 summon created by a melee enemy. Doomscourge then takes true damage every second equal to
1200%
of the summoner's initial ATK. Boar Head: Devours 1 summon from a ranged enemy and 1 from a melee enemy at the same time. Doomscourge then loses HP every second equal to
500%
of the summoners' combined initial ATK. When Doomscourge seeks to devour a summon created by a ranged enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the rearmost. When Doomscourge seeks to devour a summon created by a melee enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the frontmost.
Skill 3

Quaking Hooves

Cooldown: 15s
Slams the ground with a mighty force, dealing
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160%
damage to all enemies.
Skill 4

Corrupting Roar

When a battle starts, corrupts all enemies on the battlefield, reducing the HP loss they cause by
40%.
This effect does not apply to enemies that enter the battlefield later.

Level 2
When a battle starts, corrupts all enemies on the battlefield, reducing the HP loss they cause by
50%.
This effect does not apply to enemies that enter the battlefield later.

Level 3
When a battle starts, corrupts all enemies on the battlefield, reducing the HP loss they cause by
60%.
This effect does not apply to enemies that enter the battlefield later.

Level 4
When a battle starts, corrupts all enemies on the battlefield, reducing the HP loss they cause by
70%.
This effect does not apply to enemies that enter the battlefield later.
Credits to: The Yaphalla CommunityDeveloped by:camil.o

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