Nara - Wrathful Wraith

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A cold-blooded killer, lethal against those who dare to show a moment of weakness.

Ultimate - Unlocks at Level 1

Crimson Vengeance

Nara gains
750
Energy when a battle starts. After charging up briefly, she deals
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320%
damage to the target. If the target's HP ratio is lower than
40%
Nara deals
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560%
true damage instead. In Auto Battle, this skill won't be used against non-boss enemy heroes whose HP ratio is above
40%

Level 2 | Unlocks at Level 51
Increases damage to
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330%
and increases true damage to
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570%

Level 3 | Unlocks at Level 111
Increases damage to
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340%
and increases true damage to
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580%

Level 4 | Unlocks at Level 171
Increases damage to
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350%
and increases true damage to
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590%

Level 5 | Unlocks at Level 231
Increases damage to
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360%
and increases true damage to
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600%
Skill 1 - Unlocks at Level 11

Phantom Chains

Nara pulls a distant enemy hero toward her when there are no enemy heroes within her normal attack range. The target loses
4%
HP for every tile they are pulled, up to
250%
of Nara's ATK. This skill won't defeat the enemy and prioritizes attacking the closest enemy in a symmetrical position.

Level 2 | Unlocks at Level 71
Increases the HP lost per tile pulled to
4%

Level 3 | Unlocks at Level 131
Increases the HP lost per tile pulled to
5%

Level 4 | Unlocks at Level 191
Increases the HP lost per tile pulled to
5%
Skill 2 - Unlocks at Level 31

Killer Kick

Nara kicks a nearby enemy, dealing
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130%
damage, knocking them into the air and down for
2s
She then follows up with 3 rapid hits, each dealing
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80%
damage.

Level 2 | Unlocks at Level 91
Increases kicking damage to
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140%

Level 3 | Unlocks at Level 151
Increases kicking damage to
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150%

Level 4 | Unlocks at Level 211
Increases kicking damage to
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160%
Unlocks at Legendary+

Hero Focus

Nara increases her ATK by
10%
during battle. After an assist or defeat her ATK increases by an extra
15%

Level 2
Nara increases her ATK by
12%
during battle. After an assist or defeat her ATK increases by an extra
17%

Level 3
Nara increases her ATK by
14%
during battle. After an assist or defeat her ATK increases by an extra
20%
EX. Skill - Unlocks at Mythic+

Eerie Execution

After defeating an enemy hero with Crimson Vengeance, Nara releases a 2-tile shockwave, dealing damage equal to
8%
of the defeated target's max HP to all enemies within the area. This shockwave also heals all allies within the area by
8%
of the defeated target's max HP. The damage dealt and healing from this skill cannot exceed
600%
of Nara's ATK.

Level 2 | Unlocks at EX. +5
Increases damage to
10%
of the defeated target's max HP, and healing to
10%
of the defeated target's max HP.

Level 3 | Unlocks at EX. +10
When Nara's Energy is full, she casts Phantom Chains on an enemy outside of her normal attack range with an HP ratio below
40%

Level 4 | Unlocks at EX. +15
Increases damage to
15%
of the defeated target's max HP, and healing to
15%
of the defeated target's max HP.
Unlocks at Supreme+

Enhance Force

After defeating an enemy with Crimson Vengeance, Nara instantly recovers
250
Energy.

Tales

Tale 1
1
Nara was a very clingy child, so
Sonja
taught her to sew to keep her occupied. However, later, not only did
Nara fix all of
Sonja's
worn clothing, but she even managed to make a little money to supplement the family's income.
Tale 2
2
Nara made a lot of dolls to keep herself company when she was young. Even after she became a Graveborn, she never forgot how to thread a needle or sew a stitch. She's even able to patch herself up like one of her old playthings.
Tale 3
3
Nara received a bow for her birthday, which she loved but lost. After becoming a Graveborn, she took a cloth and a bone and tied another one. An unwritten rule within the Dead Tide Fleet is that one must never touch
Nara's bow.
Tale 4
4
Nara hates
Bonnie,
and
Bonnie
hates her back. When did this all start? It probably began the first time
Bonnie
met
Nara and asked her to call her "sister."
Tale 5
5
Her form of entertainment is testing people and their relationships.
Nara likes to give her victims a choice when it comes to life and death. If they choose betrayal, they will live. This is a game she never gets tired of.
Tale 6
6
Few people escape unscathed while playing
Nara's game. Only once did she free a pair of sisters. The older sister would protect her younger sister no matter what happened.
Nara said that they were boring and let them go.
Tale 7
7
Glim butterflies would often fly into
Nara's room. These creatures only appear at night and love being near the Graveborn.
Nara hates anything bright at night, but for some reason, she doesn't want to chase away these creatures.
Tale 8
8
As the leader of the Water Wights, some followers would give
Nara horrifying gifts—things they thought a Graveborn would like—in order to curry her favor. Few have realized that she enjoys cute little objects like other human girls would.
Tale 9
9
When the weather is good, the sea breeze will bring the smell of flowers from the coast and blow into her dark cabin. No Graveborn likes the sunlight, but
Nara keeps a mirror by the window. She likes to watch the sunshine drift by.
Tale 10
10
After becoming a Graveborn,
Nara discovered that, although her body was torn and ripped, it's extremely tough. No matter how injured she was, she could recover quickly. Now, she no longer has to worry about getting hurt.
Credits to: The Yaphalla Community
Developed by: camil.o

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